In the world's first action film to be shot entirely from the hero's perspective, ZERO VFX added digital destruction and mayhem to a wild highway chase in HARDCORE HENRY. Praised and loved both by the Japanese government and people, Chiaki Mukai has blazed new trails into a field previously unheard of for women. Universe Marvel Universe. Real Name Christoph Nord Aliases Formerly Maverick, David North Identity Secret, known to certain government officials Citizenship.
Zero VFXHardcore Henry - The Breakdown. June 1. 0, 2. 01. Partially crowdfunded on Indiegogo and directed by Russian director Ilya Naishuller, Hardcore Henry doesn’t just turn the action movie crazy dial up to 1. The first- person perspective, that is. Whether pursuing a fleeing enemy on foot or escaping from a floating mid- air fortress, the audience spends the entirety of Hardcore Henry watching through the eyes of the titular protagonist. Filmed via a Go. Pro worn by a stuntman- cameraman lead, the action is blisteringly paced and intensely violent, rushing headfirst through wince- inducing hand- to- hand battles, blood- drenched shootouts, and one truly explosive highway car chase. It was that last sequence which was laid solely at the feet of ZERO VFX.
Actor Steve Buscemi was once a firefighter and assisted the FDNY after the 9/11 attacks. The trailer for the underrated sequel, Guyver 2: Dark Hero(1994) starring David Hayter, Kathy Christopherson, Bruno Giannotta, Christopher Michael, Stuart.
The studio was charged with working on the chase from start to end, creating a plethora of CG elements within the confines of frenzied Go. Pro footage to bring the scene to life. Read on to learn how ZERO tackled the first- person perspective throughout the adrenaline- pumping chase sequence, ensuring that Hardcore Henry never once lets up its insane pace. Controlled chaos“Well. The action is so over- the- top it feels it could break free from its careful choreography at any given moment. Thankfully, ZERO was ready in post to ensure the feeling of controlled chaos remained consistent throughout.“We worked on a lot of full- CG elements to really sell the sequence, augmenting what was shot on set,” says Drewes.
Zero Hour was a crossover event that took place in 1994, intended to deal with numerous possible futures and alternate timelines in the same way the. 1994 Comic Book Sales Figures Comics Preordered by North American Comics Shops as Reported by Capital City Distribution and Diamond Comic Distributors.
For starters, ZERO created a full- CG convoy, witnessed in the distance. As the heroes get closer, the convoy is replaced by real trucks, which the pair attack with a side- mounted minigun. One shot sees Henry drive right through the center of the van on a motorbike – “we added smoke, sparks, and other debris to really increase the impact,” says Drewes – and several shots required huge explosions that tear the vehicles asunder.“That’s the biggest eye candy,” says Drewes. We created the engulfing fireballs and everything that sprays out, enhancing the visceral sense of danger of being right there on that road.”3. VFXAnother element that makes the sequence stand out is that it takes place in one continuous camera move – or at least so it seems. The sequence is in fact comprised of nearly 4.
ZERO’s job wasn’t just to create anarchy, but to bring it together with grace.“There had to be no indication that there were any cutaways throughout the chase. Also, we joined the project after it wrapped, so had to utilize a lot of our creativity to ensure each shot matched up without on- set scans and lighting information.”One example of a particularly challenging task saw ZERO blend two shots filmed 1. Using a variety of creative techniques, ZERO collapsed the two shots into one, imparting the impression that Henry had simply turned his head. It was approached in such a way as to convince the audience that no CG augmentation had been applied.“We had to do that kind of stitching and blending across each of the 4. Cayer. It was a case of just getting our heads down and working through each shot. We couldn’t be more pleased with the final result.”Ahead of the curve. Another challenge that permeated the sequence came in the technical specifications of the Go.
Pro. The same effect that makes Go. Pro footage so distinctive – it’s curved, wide- angle lens – was also the element that made even simple bread- and- butter VFX difficult to implement. Nevertheless, it was Hardcore Henry’s indie nature and ground- up approach that attracted ZERO to the project in the first place. Even if it did come with a host of creative challenges, it was worth taking them on to work on a project this inventive, this daring, and this ambitious.“That’s what I love about ZERO,” enthuses Drewes. We weren’t trying to sell cheaper alternatives just because we weren’t working with the same resources as a multi- million dollar action film – every decision we made was for the benefit of the project.“We don’t cut corners at ZERO: we commit. We do that for every project, indie feature or not.
We're all very proud of that.”Check out the before and after reel here.
The Zero Theorem movie reviews & Metacritic score: Qohen (Christoph Waltz), an eccentric and reclusive computer genius living in isolation, obsessively works. May 2006 Digital Zen A Quartet of Zero Oversampling Digital to Analog Converters 'Zero Is My Hero' -- Schoolhouse Rock Review By Dick Olsher It is ironic that 25.